Digital Project Representation

In the current scenario where the means and manner of disclosure are (almost) as important as the proper architectural value of the proposal, the Digital Representation Project subject focuses on conveying the necessary techniques to represent and promote the project ideas through architectural visualization and the use of computer graphics.

Rendering engines, post-production tools, strategic layouts, etc. will allow students to better development and explain less tangible concepts such as lighting, materialization and texture, spatial quality, atmosphere, or context. Simultaneously, the course also seeks to discover and get inspiration from the graphic design, the art or the new technologies. This speech results in images with their own aesthetic value, avoiding a merely representative and photorealistic approach of computer graphics.

The main used softwares are: Rhinoceros3D for 3D modeling, Maxwell Render for rendering, and Adobe Photoshop for post-production. However, some of the works will also involve the use of specialized software for virtual reality, photospheres, augmented reality, animations, etc.

Here are some student’s projects developed at the Digital Project Representation subject.

Judith Puig - Anna Mirapeix
Judith Puig and Anna Mirapeix
Lorenzo Farchione - Marty Blanco
Lorenzo Farchione and Oriol Marty
Marc Gómez - Eduardo Pérez
Marc Gómez and Eduardo Pérez
Elena Padrón - Janire Morales
Elena Padrón and Janire Morales
Nicolas Di Vani - Albert Jové
Nicolas Di Vani and Albert Jové
Sebastià Crespí - José Luis Monterde
Sebastià Crespí and José Luis Monterde

Professor: Diego Navarro.
UIC Barcelona School of Architecture.

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