In the current scenario where the means and manner of disclosure are (almost) as important as the proper architectural value of the proposal, the Digital Representation Project subject focuses on conveying the necessary techniques to represent and promote the project ideas through architectural visualization and the use of computer graphics.
Rendering engines, post-production tools, strategic layouts, etc. will allow students to better development and explain less tangible concepts such as lighting, materialization and texture, spatial quality, atmosphere, or context. Simultaneously, the course also seeks to discover and get inspiration from the graphic design, the art or the new technologies. This speech results in images with their own aesthetic value, avoiding a merely representative and photorealistic approach of computer graphics.
The main used softwares are: Rhinoceros3D for 3D modeling, Maxwell Render for rendering, and Adobe Photoshop for post-production. However, some of the works will also involve the use of specialized software for virtual reality, photospheres, augmented reality, animations, etc.
Here are some student’s projects developed at the Digital Project Representation subject.






Professor: Diego Navarro.
UIC Barcelona School of Architecture.